Stories Talk: Why Dialogue is Important

We engage in dialogue every day. We talk with people face-to-face. We type emails, send letters, conduct Zoom meetings, send messages via social media. We even talk with ourselves. Any conversation we hold is a dialogue, and wherever there are two or more people (or you and the voice in your head) there is conversation.

Since dialogue is such a vital part of real life, it is reasonable to assume that it is also important to writing. And this is true. Characters talk to each other, and the manner in which they speak and communicate is important. Everyone has their own voice, their own mannerisms, accents, affectations, slang, tone, rhythm, and personality. Most stories are going to have dialogue of some sort. They tell the reader who the characters are, how the world works, provide information about the plot, and so forth.

But unlike the real world, where two people can keep a conversation about absolutely nothing going for four hours, writers need to be choosier about what their characters say. Every piece of dialogue carries weight. And it can serve several purposes that can improve and flesh out your story.

So, what does dialogue do for a story? What point does it have? Well, I respectfully submit three here for your consideration.

Characterization

    We know what people are like through the way they speak. The things they talk about, how they talk about them, and what they don’t talk about all tell us who they are. People reveal their personalities and values through their words. Actions may speak louder than words, but words still count for something.

    Is a character brooding and moody? Witty and optimistic? Intelligent and thoughtful? Brash and shortsighted? The narrative can describe a character as such, but their dialogue should carry through on that description. Different people talk differently. Just consider all the people you know. Do they all talk the same? Do they all respond identically to any given situation or topic? How do their background and experiences influence their words?

    Furthermore, characters change over the course of a story. Consequently, their dialogue changes. Perhaps a rude character becomes kinder, and his words are sprinkled with more empathy and compassion. Someone may become obsessed, and her dialogue slowly becomes fixated on a single focus.

    Or a character surprises. The stoic deadpan warrior cracks a joke at a key moment, demonstrating he’s not as humorless as he appears. The comic relief offers heartfelt insight that inspires others to action.

    Worldbuilding

    “You’ve never heard of the Millennium Falcon?” “Should I have?” “It made the Kessel Run in less than twelve parsecs.” – Star Wars: Episode IV

    “The Dauntless is the power in these waters, true enough, but there’s no ship as can match the Interceptor for speed.” “I’ve heard of one. Supposed to be very fast, nigh uncatchable. The Black Pearl.” “There’s no real ship as can match the Interceptor.” Pirates of the Caribbean: The Curse of the Black Pearl

    What is the Kessel Run, anyway? If you’ve only seen the movie, you’ll never know. But it’s a challenge for space pilots to navigate, apparently. And there’s the subtle implication that the speaker is a no-name making empty boasts.

    The Black Pearl apparently is a fairy tale among sailors, setting up the supernatural overtones of the Pirates of the Caribbean film franchise. Also, the British Navy has some really nice ships and isn’t to be taken lightly in this setting.

    Do people explain everything when they talk to each other? Do they launch into a five-minute expositional speech whenever they mention something the reader or viewer doesn’t know about? No, they generally don’t, unless it’s in an appropriate context. People in real life make offhand references to stuff all the time with the assumption that their conversation partner understands. Sometimes they do, sometimes not. But that kind of dialogue in a fictional world makes the setting feel more real. There are things that characters take for granted, for instance, and there are legends and folklore that have seeped into the culture.

    Explanations aren’t always necessary. Characters talking about this or that thing that’s never followed up on is more like a real conversation than prefacing every explanatory statement with, “As you know…”

    We may not know, but the characters do. And as long as it isn’t vital for us to understand, it makes for a fun bit of worldbuilding.

    Story Progression

    Amazingly enough, characters tend to take action when someone tells them something. Shocking, isn’t it? The king commanding his loyal knight, the messenger arriving with bad news, the lovers making plans to escape to a new life, the villain announcing his diabolical scheme to his archnemesis … Dialogue moves the story along.

    Character motivations shift and change as people learn more about each other. Alliances are made and broken. Riddles are solved and treasure maps deciphered. The plan to take down the evil empire is concocted. Plot revelations are, well, revealed.

    A story can’t move along without communication. Dialogue is a bit like a meandering river. Each interaction is a journey downstream from one point to another. It can take a while, and there are plenty of sharp turns, and the destination can be radically different from the start.

    Sometimes, all a story needs to get going is a quick and innocuous chat. Things have a tendency to snowball from there.

    And these are just three ways in which dialogue is vital to telling a good story. There’s plenty more out there. Feel free to share any that come to mind in the comments. After all, what is the comments section, if not another way to have a conversation?

    If you just so happen to be enjoying my blog, feel free to subscribe. I post updates on my writing career, I muse over storytelling and fiction, and I reflect on the curious and wonderful things in life.

    My first book, A God Walks up to the Bar, is available on Amazon.com. Witness the modern day adventures of the Greek god Hermes in a world much like our own – and with demigods, vampires, nymphs, ogres, and magic. The myths never went away, they just learned to move on with the times. It’s a tough job, being a god!

    Give and Take: Developing Characters with Banter

    So, in my last post I went on a bit of a rant about how I dislike how much quip humor is overused in today’s media. So, maybe you’re wondering what kind of comedic writing I do like. Well, lucky you! That’s what I’m here to talk about today.

    In all seriousness, comedy is a great way to develop and humanize characters. We use humor in all situations, including dangerous ones. It relieves stress, it helps us relate to each other, and it can lighten a grim situation. Most everyone has a sense of humor. And you know what? Nobody’s is exactly the same. So what happens when two people pit their humor against each other? Well, sometimes a black eye, but in most situations you get the normal, casual banter that marks so many conversations in real life. And as in real life, writing banter can reveal a lot about what people are really like.

    Banter is defined by Dictionary.com as “an exchange of light, playful, teasing remarks; good-natured raillery.” While I doubt anyone uses the word “raillery” in casual conversation anymore, this definition gets the point across: Banter is a two-way (or more) street. It is dialogue, and it is reliant on character interaction. Where two characters interact, you get development and characterization. You also get exposition explained in a palatable way. You can get plot progression, foreshadowing, romance, conflict, and all sorts of other things. Why? Because it is dialogue. Because it is character interaction. Because, unlike quipping, banter relies on sharing the spotlight with someone else.

    Good-natured ribbing is a form of camaraderie the world over. Inside jokes and bad puns and the playful critique thereof illustrate the history of a relationship more succinctly and beautifully than a full paragraph detailing the backstory. Verbal sparring is fun to read or watch and can be laden with subtext that delivers multiple messages in a single conversation. Just check out movies and books with great dialogue. Well-written banter makes characters feel like real people.

    And quips … well, people do quip in real life, but it’s a lonely game to play. It’s a one-trick pony. What happens when people get tired of one-liners? Banter is more flexible. People throw different types of funny at each other. To quip is to play golf: You hit the ball and off it goes. One and done. Banter is tennis. You hit the ball back and forth, leaping and twisting around to catch it and keep up the rhythm.

    I promise my blog won’t turn into a campaign against types of writing I don’t like. I don’t despise quipping. But I do prefer variety and versatility in writing. Banter simply offers more options and has more applicability. Not everyone talks in one-liners. But everyone enjoys a spot of teasing and ribbing. Want to flesh out your cast? Add some banter.

    If you just so happen to be enjoying my blog, feel free to subscribe. I post updates on my writing career, I muse over storytelling and fiction, and I reflect on the curious and wonderful things in life.

    My first book, A God Walks up to the Bar, is available on Amazon.com. Witness the modern day adventures of the Greek god Hermes in a world much like our own – and with demigods, vampires, nymphs, ogres, and magic. The myths never went away, they just learned to move on with the times. It’s a tough job, being a god!

    Overused and Old Hat: Why I’m No Longer a Fan of Quipping

    We live in an age of quips. Quipping has gripped modern entertainment. Quick, glib, clever one-liners are all the rage nowadays. You see it in blockbuster movies, television, comic books, and general writing. Pithy turns of phrase to sum up a situation, shove humor into it, or just to show off how clever the writer is.

    And like anything in excess, people eventually become tired of it. One-liners aren’t bad in and of themselves, but I feel that overexposure to any style of writing can sour people against it. Like eating ice cream and pizza three meals a day for a month, something you originally enjoyed now just leaves you feeling sick and disgusted.

    Humor is very important. Without it, a story can feel lifeless and dull. But humor comes in many forms, and we aren’t limited to the simple quip. I’m not saying that quipping is bad in and of itself. James Bond can get away with his cheeky one-liners all day long. But variety is the spice of life. More importantly, not every story needs that type of writing.

    Maybe I should start from the beginning. What is quipping?

    Dictionary.com defines “quip” as “a clever or witty remark or comment” or “a sharp, sarcastic remark; a cutting jest.” And that pretty much sums it up. Quips are one-liners, punchlines, and statements to show off a character’s biting wit. They can be used to characterize and flesh out the tone of a story, but modern writers, especially in film and television, have become obsessed with this one form of humor. What happens when you’re exposed to one, and only one, type of funny for ten years? It becomes boring.

    What’s worse, writers can fall into the temptation to constantly strive to outdo themselves and each other. Stories lose their focus and become quip-a-thons. What wacky thing will the hero say next? And how will it completely disrupt the otherwise somber tone of the scene? Because that’s what a poorly used quip can do: It destroys the mood. Too often, I watch movies that are afraid to end on a quiet note. The tone needs “lightening up” with some funny, silly observation. And suddenly, the characters aren’t taking anything seriously. And if they aren’t, why should the audience? Main hero in mortal danger? He makes a quip, and it’s just a big joke, no reason to be on the edge of your seat. A scene of exposition establishing the stakes? Sum it up with some pithy, self-aware remark that illustrates the characters are more concerned with pointing out cliches and proving how clever they are than getting the job done. Guess the audience shouldn’t care, either.

    Can you tell I really don’t like this style of humor?

    I used to. I enjoyed Marvel movies. I liked Arnold Schwarzenegger’s cheesy one-liners. But overexposure soured me against quips. No, let me revise that statement. It soured me against every main character in the story using quips. That’s the biggest gripe I have against the style, because it makes every character basically the same. Oh, sure, they might have different motivations, different backstories, different personalities, but they all sound the same. Same remarks, same puns, same tendency toward glibness. They all react the same way to a situation. And that is, I emphasize again, boring.

    That being said, there are stories I enjoy where quipping is used. I like The Dresden Files, and the protagonist’s tendency toward wise-guy remarks. And I don’t mind James Bond’s use of hilariously callous puns after killing someone. Heck, I enjoy the Marx Brothers’ old films, and Groucho Marx is a machine at quipping. A bona fide master. And you know why I can tolerate these examples? Because they are the only characters in the story who rely on quipping for humor. They stand out because of it. Other forms of humor are used by other characters. Rather than being the default fallback for extracting humor, their smart-aleck words are used to define their character and place in the story. It’s part of who they are.

    What’s that old saying? If everyone is special, nobody is. I don’t know about that, but I do think that if everyone is funny in the same way, than nobody is funny at all. Put some variety into your story’s humor!

    If you just so happen to be enjoying my blog, feel free to subscribe. I post updates on my writing career, I muse over storytelling and fiction, and I reflect on the curious and wonderful things in life.

    My first book, A God Walks up to the Bar, is available on Amazon.com. Witness the modern day adventures of the Greek god Hermes in a world much like our own – and with demigods, vampires, nymphs, ogres, and magic. The myths never went away, they just learned to move on with the times. It’s a tough job, being a god!

    Image: “Dear Old Hat” by Muffet: Licensed under CC BY 2.0.